ARCH-581A-03- IMMERSIVE ARCHITECTURE THROUGH VIRTUAL REALITY
PROFESSOR SEBASTIAN MISIUREK
This project focused on the use of real time visualization technology, such as Enscape and Unreal Engine's Twin Motion, for representing and experiencing architecture throughout various stages of the design process.
The goal was to produce an immersive storytelling experience through compelling animations and walkthroughs.
The narrative was looking to convey the main character, the viewer, trying to piece together the night before from what was supposed to be a casual dinner with friends turned into a wild party. As the narrative progresses, the main character is pulled through flashbacks and then back into the present day as they move through the house and sees the leftover mess.
The chosen house to represent was Casa Mateo designed by Zozaya Arquitectos and is located on a cliff in Punta Garrobo, Mexico that overlooks the Pacific Ocean and the surrounding landscape.
The house aims to enhance the user's connection to nature and it's surrounding environment through the use of terraces, vegetation, and water to create a relaxing atmosphere by incorporating an open floor plan, terraces, and water.
The materials used are a combination of mostly concrete, local stone, and parota wood to provide structure and warmth. The house utilizes cross ventilation to adapt to the surrounding tropical environment as well as the use of green roofs to provide thermal comfort for the inhabitants.